Record2–2
Your three weakest areas, last 4 Terran 1v1 games.
Put all production on one control group and tab through it every cycle so no barracks, factory or starport sits empty.
Write down the supply your build expands at and take every base on that supply, even when it costs you a unit.
Transfer SCVs the moment a new command center lands, and call MULEs on the base with the most minerals left.
The win-rate line starts after 10 games with a result.
| Date | Map | Result | Last 10 |
|---|---|---|---|
| 2026-11-09 | [TLMC22] Exarch | Win | — |
| 2026-11-09 | Washout LE | Loss | — |
| 2026-11-08 | At Eternity's Edge LE | Loss | — |
| 2026-11-01 | Void Training Stage 1 | Win | — |