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StarCraft II

ISSL (IntoTheTV x SOOP StarCraft 2 League) Premier · Group A

Solar's Group A run

Solar 2-1 vs Percival, 1-2 vs herO, 3-0 vs Krystianer

Cast by LowkoTVPublished Nov 3, 20269 gamesWatch on YouTube ↗

Game 1 · Ferals and Fate

Watch game 1 from 0:00 ▶
ZvTSolar vs PercivalWinner Solar

Lurker tech and base trades sink Percival's early lead

Percival's 3-rax pressure kills four queens and delays Solar's third, but Solar stabilizes on lurkers. Percival's economy falls behind as Solar takes efficient trades and hits with Nydus worms. Solar wins after 18 minutes.

Key moments

  1. 01Opening
    Zerglings win first blood, Reaper down

    Solar's zerglings kill Percival's Reaper and an SCV near the main.

    Why it matteredEarly Reaper loss slows Percival's scouting and lets Solar drone a bit safer.

  2. 02Fight
    Marine push kills four queens, cancels hatchery

    Percival's marines with combat shields target queens and a hatchery at the natural.

    Why it matteredFour queens lost hurts Solar's defense and injects, but delays Percival's third.

  3. 03Tech switch
    Solar transitions to lurkers, Terran lacks ghosts

    Solar morphs lurkers and starts hive while Percival only begins ghosts.

    Why it matteredLurkers give Solar a cost-efficient way to break Terran positions.

  4. 04Turning point
    Lurker-Nydus attack kills Planetary and SCVs

    Lurkers burrow near a Planetary Fortress while a Nydus spawns in main, killing SCVs.

    Why it matteredPercival loses two Planetaries and many workers, crumbling his economy.

  5. 05Finish
    Solar's final wave overruns Percival

    Zerglings, banes, and hydras flood Percival's remaining bases.

    Why it matteredPercival has no answer, GG follows.

Game 2 · Rainfall

Watch game 2 from 19:06 ▶
ZvTSolar vs PercivalWinner Percival

Percival's marine-tank push overruns Solar before upgrades

Percival snipes Solar's first overlord, then keeps pressure with hellions and marines. Solar's late baneling speed and lost drones leave him unable to hold the final marine-tank push at 25 minutes.

Key moments

  1. 01Opening
    Marines snipe Solar's first overlord

    Two marines kill the early overlord near Percival's base.

    Why it matteredLosing an overlord at minute two denies Solar early scouting.

  2. 02Harass
    Hellions sacrifice for drone kills

    Percival runs hellions into Solar's mineral line, killing drones.

    Why it matteredSolar loses workers, slowing his economy for the midgame.

  3. 03Finish
    Marine-tank push breaks Solar's army

    Percival's marines and siege tanks push across creep, killing banes and hydras.

    Why it matteredSolar cannot stop the push without upgrades, GG.

ZvTSolar vs PercivalWinner Solar

Solar's baneling flanks punish Percival's pushes

Percival tries hellbat-banshee and marine-tank timings, but Solar defends and waits. Solar's baneling surround kills tanks, then he swarms over the Terran.

Key moments

  1. 01Decision
    Percival commits to early armory for hellbats

    Percival builds an early armory and hellions, signaling a hellbat push.

    Why it matteredThis delays his third command center and gives Solar a timing window.

  2. 02Fight
    Solar cleans up hellbat-banshee attack

    Zerglings and queens deflect hellbats and a banshee at the natural.

    Why it matteredSolar takes no economy damage, putting Percival behind.

  3. 03Turning point
    Baneling surround kills all siege tanks

    Solar flanks Percival's army with banelings, killing every tank.

    Why it matteredPercival loses his main damage source, letting Solar take map control.

  4. 04Finish
    Solar swarms over the Terran

    Hydralisks and banelings attack Percival's third, killing units and SCVs.

    Why it matteredPercival has no answer, GG.

ZvPSolar vs herOWinner herO

herO's void ray-adept all-in catches Solar without units

herO opens void rays, kills overlords, then hits with glaived adepts. Solar has only roaches and no units, folds quickly.

Key moments

  1. 01Opening
    herO opens double void ray

    herO builds two void rays from a Stargate opener.

    Why it matteredVoid rays kill overlords and force Solar into anti-air early.

  2. 02Harass
    Glaived adepts kill overlords and drones

    herO shades adepts into Solar's base, targeting overlords and drones.

    Why it matteredSolar loses scouting and workers, delaying his tech.

  3. 03Finish
    herO's adepts overrun Solar

    Glaved adepts shade into Solar's main, killing drones and roaches.

    Why it matteredSolar has no units left, GG.

Game 5 · Sanctuary 3

Watch game 5 from 40:58 ▶
ZvPSolar vs herOWinner Solar

Solar's mutas punish herO's greedy tech

herO goes void ray into glaives again but damage is low. Solar gets mutas out, catches herO without defense, and wins.

Key moments

  1. 01Opening
    herO repeats void ray first

    herO opens with another void ray, just like game one.

    Why it matteredSolar expects it and prepares a faster spire.

  2. 02Decision
    herO buys glaives for only five adepts

    herO researches glaive upgrades with just five adepts on the map.

    Why it matteredThe upgrade does little, wasting resources and time.

  3. 03Tech switch
    Six mutas tear through herO's mineral lines

    Solar's mutas fly into herO's main and natural, killing probes.

    Why it matteredherO has no anti-air, losing workers and map control.

  4. 04Fight
    Mutas hit main, herO recalls to wrong base

    Solar's mutas attack the main; herO recalls to the natural instead.

    Why it matteredThe misrecall leaves probes exposed and gives Solar more damage.

  5. 05Finish
    Queens and mutas clean up herO

    Queens cross the map and kill the Oracle and void ray, then Solar pushes.

    Why it matteredherO has no army, GG.

Game 6 · Eternity's Edge

Watch game 6 from 50:52 ▶
ZvPSolar vs herOWinner herO

herO's Tempest transition and Solar's lurker den misclick

Solar misplaces lurker den at front, herO punishes with storms and Tempests. Solar lacks detection, mothership cloaks, herO moves on.

Key moments

  1. 01Opening
    herO goes triple Oracle opener

    herO builds three Oracles and harasses with Stasis wards.

    Why it matteredTriple Oracle forces Solar to spend on spores and queens.

  2. 02Harass
    Stasis trap catches drones but Solar holds

    Oracles stasis Solar's drones and kill a few.

    Why it matteredSmall damage, but Solar's defense prevents a snowball.

  3. 03Mistake
    Solar places lurker den in exposed spot

    Solar builds a lurker den at the front near herO's army.

    Why it matteredherO immediately sees it and can prepare Tempests and storms.

  4. 04Fight
    herO's storms and zealots punish lurkers

    High Templar storm lurkers while zealots charge forward.

    Why it matteredSolar loses lurkers and map control to herO's timing.

  5. 05Finish
    Mothership and Tempests clear Solar's army

    herO's mothership cloaks units while Tempests shoot lurkers; Solar has no observer.

    Why it matteredSolar cannot fight back, herO moves on.

ZvPSolar vs KrystianerWinner Solar

Solar's ravager-ling waves overrun Archon drop comp

Krystianer does Archon drop into immortal-archon-zealot, but Solar holds, gets mutas, then switches to ravager-ling and wins.

Key moments

  1. 01Opening
    Krystianer's adepts kill three drones

    Two adepts shade into Solar's mineral line, killing three drones.

    Why it matteredKrystianer gets early damage but delays his third.

  2. 02Harass
    Archon drops force roach response

    A warp prism carries High Templar, morphing Archons in Solar's main.

    Why it matteredSolar must build roaches and queens, slowing his tech.

  3. 03Tech switch
    Nine mutas fly across the map

    Solar's mutas appear near Krystianer's base.

    Why it matteredMutas force Krystianer to defend, buying Solar time to tech.

  4. 04Fight
    Ravager-ling attack kills immortal

    Solar's roaches morph to ravagers and bile down an immortal.

    Why it matteredKrystianer loses his key anti-armor unit, weakening his army.

  5. 05Finish
    Solar rolls across the map

    Solar's reinforcements of lings and ravagers overrun Krystianer's third.

    Why it matteredKrystianer cannot hold, GG.

Game 8 · Eternity's Edge

Watch game 8 from 1:13:24 ▶
ZvPSolar vs KrystianerWinner Solar

Swarm hosts delete Krystianer's bases

Krystianer repeats Archon drop, but Solar reveals swarm hosts. Locust waves kill nexuses and robos, Krystianer loses base race.

Key moments

  1. 01Harass
    Five drones die to first adepts

    Krystianer's first adepts shade into Solar's natural and kill five drones.

    Why it matteredSolar loses early workers, but he planned a swarm host response.

  2. 02Tech switch
    Solar reveals swarm hosts

    Solar morphs swarm hosts after canceling fourth hatchery.

    Why it matteredSwarm hosts counter Archon-Immortal comp by sniping bases from range.

  3. 03Fight
    Locust wave kills nexus

    Swarm host locusts fly into Krystianer's third and kill the Nexus.

    Why it matteredKrystianer loses a base, forcing him to attack or fall behind.

  4. 04Turning point
    Double robo facility sniped

    Second locust wave targets and kills two Robo Facilities.

    Why it matteredKrystianer cannot rebuild Immortals/Colossi, crippling his production.

  5. 05Finish
    Wave four kills robo and base

    Locusts kill another Robo and a Nexus; Krystianer's economy collapses.

    Why it matteredSolar wins the base race, GG soon.

ZvPSolar vs KrystianerWinner Solar

Solar's roach-ravager all-in punishes same build

Krystianer goes Archon drop third time, Solar skips tech and hits with roach-ravager-queen, kills probes and army.

Key moments

  1. 01Decision
    Solar skips upgrades for Roach speed

    Solar researches roach speed and builds roaches, forgoing evo upgrades.

    Why it matteredHe plans a fast all-in before Krystianer's archon comp stabilizes.

  2. 02Fight
    Queens and roach-ravager push hits

    Solar moves out with queens, roaches, and ravagers, attacking Krystianer's third.

    Why it matteredKrystianer's army is out of position, and Solar kills probes.

  3. 03Finish
    Solar destroys army and probes

    Ravagers bile down immortals, zerglings kill probes, army collapses.

    Why it matteredKrystianer has no counterattack, GG.

Footage and commentary: LowkoTV on YouTube. Each still links to that second of the video. Written from the commentary, so it can miss what the caster didn't mention.

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