Kung Fu Cup weekly · Playoffs
Playoffs
Cast by LowkoTVPublished Nov 6, 20269 gamesWatch on YouTube ↗
Game 1
Watch game 1 from 0:00 ▶Rogue's overlord spots proxy Barracks, holds all-in
Percival goes triple proxy Barracks. Rogue's first overlord spots it, so he cancels gas and pulls drones. Drones and lings kill the early Marines, and Percival never recovers. Rogue holds effortlessly.
Key moments
- 01Scout
First overlord spots triple proxy Barracks
Percival's SCVs build three proxy Barracks; Rogue's first overlord flies toward them.
Why it matteredRogue cancels gas and pulls drones to shut down the all-in before it snowballs.
- 02Fight
Drones surround and kill first Marines
Rogue's drones chase and kill Percival's early Marines as they pop.
Why it matteredPulling drones sacrifices mining but stops the rush from gaining a foothold; early defense wins.
- 03Finish
Lings wipe out Percival's SCV army
Zerglings and drones kill the last of Percival's SCVs and Marines.
Why it matteredPercival has no economy and cannot continue; the all-in fails completely.
Game 2 · Fear and Faith
Watch game 2 from 4:24 ▶Fast Mutas deny upgrades, overrun Percival
Rogue opens fast Spire and Mutas, skipping upgrades. Percival holds early with Marines and turrets but can't punish. Mutas deny +2 armor and pick apart the base. Rogue's muta-ling-bane overruns a Terran without enough anti-air.
Key moments
- 01Tech switch
Rogue commits to fast Mutalisks on triple gas
Spire building while Rogue takes four gases and delays third.
Why it matteredRogue invests early into fast Mutas to seize map control and punish Terran's passive opener.
- 02Fight
Mutas fight straight-up, snipe SCVs
Rogue's Mutalisks engage Marines and kill an SCV trying to run.
Why it matteredRogue uses Mutas aggressively instead of harass, forcing Percival to stay home and delay turrets.
- 03Turning point
Rogue snipes Engineering Bay, denies +2 armor
Mutalisks kill Percival's Engineering Bay before +2 infantry armor completes.
Why it matteredTerran's late-game infantry weakens; Rogue's Muta scale stays ahead.
- 04Finish
Banelings roll in, Percival taps out
Rogue's Mutas and Banelings push into Percival's base as the Terran's defense collapses.
Why it matteredPercival lacks widow mines and upgrades; Rogue's aggressive tech choice wins the game.
Game 3 · Black Rock
Watch game 3 from 13:57 ▶ByuN forgets Combat Shields, Marines melt
Rogue opens safe with macro Mutas while ByuN fakes Banshee. ByuN pushes with stim but forgets Combat Shields, and his Marines melt to Banelings. Rogue wins the first semifinal game.
Key moments
- 01Scout
First overlord catches ByuN's Reaper
Overlord scouts cross-spawn and spots the Reaper leaving ByuN's base.
Why it matteredRogue gets early warning of Terran opener, can prepare drones and spores safely.
- 02Tech switch
Rogue opens slow macro Mutas vs ByuN
Spire and Baneling Nest go down at the same time; fourth Hatchery started.
Why it matteredRogue chooses economy over speed, betting ByuN won't punish early.
- 03Finish
ByuN's no-shield push collapses
Marines without Combat Shields die to Banelings; ByuN taps out right after.
Why it matteredSkipping Combat Shields makes the Terran army too fragile; one bad fight ends the game.
Game 4 · Fear and Faith
Watch game 4 from 21:45 ▶Drone in main, mass Nydus ends ByuN
Rogue opens gasless into mass lings, but ByuN's drops kill Roach Warren and Lurker Den. Rogue switches to Nydus; a drone gets into the main, and Nydus worms sprout. ByuN, with 14 Command Centers and army out of position, taps out.
Key moments
- 01Opening
Rogue opens gasless 3-base ling flood
Rogue skips gas, takes three bases, and sends early Zerglings across the map.
Why it matteredRogue predicts ByuN's CC-first, uses mineral economy to pressure early.
- 02Harass
ByuN snipes Roach Warren and Lurker Den
Medivac drops kill Rogue's Roach Warren and Lurker Den.
Why it matteredRogue loses key tech, forcing him into a desperate Nydus play.
- 03Tech switch
Rogue answers mass Command Centers with Nydus
ByuN builds many Command Centers; Rogue starts a Nydus Network.
Why it matteredRogue plans to bypass Terran's map control and attack inside the main.
- 04Turning point
Nydus worms erupt in ByuN's main
Rogue's Nydus Worms surface; ByuN EMPs but drones get through.
Why it matteredRogue gains a foothold in the Terran main, forcing ByuN to defend multiple fronts.
- 05Finish
Drone tunnels into main, Nydus worms sprout
Rogue sends a drone through the tunnel, then plants two more Nydus Worms in ByuN's main.
Why it matteredByuN's army is out of position; the infestation is unstoppable, so he taps out.
Game 5 · Sun Temple
Watch game 5 from 37:26 ▶Mass lings beat Mutas, Rogue takes game one
Rogue opens +1 armor mass lings, skipping lair. Solar goes Mutas but can't stop the flood. Lings kill drones and force Solar to GG; Rogue takes game one of the final.
Key moments
- 01Opening
Rogue fast +1 armor, mass ling vs Mutas
Rogue starts +1 carapace and second Evo, skipping lair for mass Zerglings.
Why it matteredRogue plans to flood lings before Solar's Mutas can do damage.
- 02Decision
Rogue commits to no-lair mass ling
Rogue builds an extra macro hatchery and stays on lairless mass Zerglings.
Why it matteredRogue counters Mutas by outproducing them with cheap, fast lings.
- 03Finish
Rogue's ling flood overruns Solar's Mutas
Zerglings stream into Solar's base while Mutas chase; Solar can't clean them up.
Why it matteredRogue wins despite no anti-air by trading lings for drones and buildings.
Game 6 · Fear and Faith
Watch game 6 from 46:15 ▶Rogue's upgrade lead wins the roach fight
Rogue opens 12 pool, then drones behind. Solar defends and counterattacks the third, but Rogue's quicker +1 armor makes his roach-ravager army tanky. One big fight ends the game.
Key moments
- 01Opening
Rogue 12 pools on four-player map
Rogue opens early Spawning Pool and Zerglings; Solar went Hatchery first.
Why it matteredRogue gambles on early pressure but transitions to drones to stay even.
- 02Turning point
Solar counterattacks, threatens Rogue's third
Solar's Zerglings hit Rogue's third Hatchery while Rogue is out of position.
Why it matteredRogue must pull units to defend, slowing his own aggression and economy.
- 03Finish
Rogue's upgrade lead wins the roach fight
Blue roaches and ravagers out-trade Solar's army; Rogue wins a landslide fight.
Why it matteredRogue's quicker +1 armor makes his units tankier, ending the game in one engagement.
Game 7 · Blackwater
Watch game 7 from 53:55 ▶Solar's repeated ling-bane bust breaks Rogue
Solar opens with a ling-bane all-in. Rogue pulls drones and holds the first wave but loses too many workers. Solar expands behind it, then floods lings again; Rogue can't defend and taps out.
Key moments
- 01Opening
Solar's early pool forces drone pull
Rogue pulls drones to defend against Solar's early Zerglings and Baneling Nest.
Why it matteredRogue sacrifices mining to hold, but Solar's all-in puts him behind.
- 02Turning point
Solar's lings break into Rogue's main
Zerglings flood through the ramp; Rogue pulls drones again to fight.
Why it matteredRogue loses mining time; Solar's economy pulls ahead despite losing units.
- 03Finish
Solar's second ling-bane wave ends it
Solar masses lings and banes; Rogue has no drones or army left to hold.
Why it matteredRogue's economy is too far behind after the first wave; the second all-in kills him.
Game 8 · Rorschach
Watch game 8 from 58:17 ▶Solar's Infestors chain fungal Rogue's Mutas
Rogue opens +1 melee lings, but Solar defends and pushes back. Rogue transitions to Mutas for map control, but Solar's Infestors chain fungal them. In a base trade, Solar's hydra-infestor army wins.
Key moments
- 01Opening
Rogue opens +1 melee ling, Solar reacts
Rogue starts +1 melee and mass Zerglings; Solar sees the Evo chamber and prepares.
Why it matteredSolar builds defensive banes and roaches, negating Rogue's early pressure.
- 02Fight
Solar's roach-ling push forces drone pull
Solar floods roach-ling across the map; Rogue pulls drones to defend.
Why it matteredRogue loses queens and army, but drones and Mutas barely hold.
- 03Tech switch
Infestors chain fungal Rogue's Mutas
Solar's Infestors fungal growth catches Rogue's Mutas; queens and hydras follow.
Why it matteredSolar gains anti-air and slows Mutas, shifting map control to his favor.
- 04Finish
Solar's fungals and hydras finish Rogue
Hydras and Infestors push into Rogue's base; chain fungals kill the Mutas.
Why it matteredRogue's Mutas are grounded and die; Solar wins the base trade.
Game 9 · Eternity's Edge
Watch game 9 from 1:13:22 ▶Rogue's lurker rush fails, Solar reverse sweeps
Rogue skips ling speed for fast lair, but a Queen slip reveals his timing. The rush fails, and Rogue falls behind. He tries Lurkers, but Solar's Infestors reveal them with fungals and win the final game.
Key moments
- 01Decision
Rogue skips ling speed, goes fast lair
Rogue spends first 100 gas on lair instead of Metabolic Boost.
Why it matteredRogue aims for a surprise Muta-Ling rush, but it leaves him vulnerable.
- 02Mistake
Queen slip reveals Rogue's ling rush
Rogue's Queen steps off the wall, letting Solar see the slow Zergling push before speed finishes.
Why it matteredSolar reacts and crushes the rush, leaving Rogue far behind.
- 03Tech switch
Rogue transitions to Lurkers, Solar to Infestors
Rogue adds Lurker Den while Solar builds Roach-Hydra-Infestor.
Why it matteredBoth players commit to late-game tech, but Solar's composition scales better.
- 04Finish
Fungals reveal Lurkers, Solar wins the series
Solar's Infestors fungal the Lurkers; Hydras and Roaches push through.
Why it matteredRogue's Lurkers are revealed and die; Solar completes the reverse sweep.
Footage and commentary: LowkoTV on YouTube. Each still links to that second of the video. Written from the commentary, so it can miss what the caster didn't mention.
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